

// BACK TO BORREGAS
In a small section
of industrial land called Moffett Park nestled
between Caribbean Drive and 237 lies what
can only be described as the relics of an
era long passed, the home to all of the creativity,
imagination, and wonder that created the first
spark of the first fire in the valley to burn.
This was the home of a few street names which
to any given American wouldn't have meant
much, but to Atari historians and gamers globally,
these streets set the boundaries of our universe.
Moffett Park Drive. Caribbean. Java. Gibraltar.
Bordeaux. Borregas. These were the streets
which housed the buildings which housed the
offices and labs which housed the creativity
which in turn gave us most everything "Atari"
that we would ever grow to love. This, in
essence, was the belly of the beast. This
was Borregas Avenue.
While other
streets such as Bordeaux served as home to
some of Atari's Sunnyvale facilities, it was
Borregas which held the most prestigious buildings,
including two of Atari's former Corporate
World Headquarters, not to mention consumer
assembly, 2600, 400/800/XL, R&D, and engineering.
Borregas was also the most recognizable as
it was emblazoned into Atari's address on
most Atari packaging from the heyday of coin-op
through the demise of the Jaguar.
Recently I had
to fly out to Silicon Valley to meet up with
two associates whom I have been working closely
with on a new high-tech venture. However these
weren't just *any* associates, and this wasn't
to be just *any* trip. I was meeting with
two of Atari's most renowned creative minds,
Mr. Regan Cheng, and Dr. Gene N. Landrum,
Ph.D. Gene served as the catalyst which got
the home consumer division up and running,
working closely with Nolan Bushnell and Joe
Keenan through the sale to Warner and the
launch of the 2600. Landrum is best known
for creating "Chuck E. Cheese" and
the Pizza Time Theatre "Chuck E Cheese"
chain of restaurants. Regan Cheng is best
known as the industrial designer who "penned
the modern Atari look" with his creation
of the 5200 and the XL line. When you close
your eyes and think of "Atari" chances
are one of the first images that come to mind
is one of some sort of sleek angular black
plastic unit with a silver metal strip across
the face. It was this very concept which was
born from Regan's mind.
So here I am.
A twentysomething out in the Valley trying
to make it happen, meeting with two of my
"childhood idols" in a sense, yet
not in leisure. But how could I waste such
an opportunity on seriousness! I had to seize
the moment. After meeting with Regan for a
few hours, we decided to drive three miles
out of Cupertino to take an impromptu tour
of Borregas. Once there, Regan walked me around
Borregas Avenue from building to building,
stoping primarily at two of Atari's most legendary
quarters.
The first building
we stopped at was 1265
Borregas Ave. which served as Atari's
corporate headquarters during the Warner years,
until the sale of the company to the Tramiel
family in 1984. This was the building that
was famous for its grand staircase which would
wrap down the inside of the foyer out to the
loop where Ray Kassar would arrive every morning
in his chauffeured limousine. Regan reminisced
about the building mentioning that Michael
Jackson once showed up here to tour the building
in the late 70's to see "where video
games were made." Regan also commented
that the front of 1265's parking lot was littered
with Porsches, Mercedes, and even Landrum's
DeLorean as that was the building where "all
the money was going." The building now
has been divided in half and repainted. The
grand staircase is gone. The Atari employee
game room is no more. But the building and
the memories still exist, and even with that,
it was an experience to be there.
The second building
on our tour truly felt like holy ground. We
walked diagonally across the street and over
a small embankment to reach 1196
Borregas Ave. which also served as Atari's
Corporate World Headquarters during the Tramiel
years from 1984 - 1996. When first constructed
during the Warner days, this building housed
Research & Development and the 400/800/XL
team. Once the sale of Atari to the Tramiels
had been completed in the summer of 1984,
Jack Tramiel consolidated Atari's assets down
and turned this building into Atari's new
headquarters. Most every Atari product produced
from this point on featured 1196 Borregas
Ave. as the address on the back of the product.
The first thing
you notice when walking around the 1196 Borregas
campus is the design of the building's structure.
Just looking at it you can see a clear influence
of the Atari "Fuji" logo in the
design of the building its self. You notice
how the now vacant building's entrance still
bears the original window text placed there
in 1984 by the Tramiels. The former Atari
corporate reception desk still resides
within the main entrance of the building.
A woman named Geraldine used to answer the
phone here for several years.
Walking counter-clockwise
around back you will first notice a small
outdoor commons
plaza which served as a relaxing hangout
for Atari's employees during lunch. Employees
would often sit here to smoke or eat a sandwich
and discuss the days events with fellow co-workers.
This was the "water cooler" of Atari
corporate.
As you continue
your walk you stumble into something which
seems totally out of place to those who aren't
familiar with Silicon Valley. Planted in a
make-shift hole dug in the center of a parking
space in the back end corporate parking lot
sits an old Basketball
hoop which was used by restless employees
during breaks. Like an oasis in the desert
this hoop clashes against the back of the
former Corporate headquarters. This is just
a small reminder of the corporate culture
that survived within Atari, even more than
a decade in to the Tramiel years.
Once back around
in front of the building, you stumble across
one final relic of Atari's once great presence.
Sitting on the corner of the lot is an empty
concrete shell which once held the entrance
sign to Atari's corporate facility. Regan
Cheng is pictured next to this shell at the
bottom of the page.
Overall, the
experience of aimlessly walking around these
buildings was very surreal. After all, they
are merely office buildings. But what they
once contained was so much greater than that.
A phone booth is just a mere phone booth until
Clark Kent runs inside for a quick change.
Hence, it's more about the occupant than the
structure its self. Just as the Parthenon
once was the epicenter of all enlightenment,
to tread the land of Atari was to stand in
the presence of what was once the center of
creative thought and game theory. It was,
for lack of better words, eerily amazing.
All text and photo
media © Institute For Advanced Atari Gaming
Studies.