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ALIEN INFESTED
TABLE OF CONTENTS
ALIEN ATTACK!............1
Getting Started........1
Split-Screen Play....2
PLAYING THE GAME.........3
Finishing a Mission....4
Destroying the Aliens..5
Collecting Hardware....5
Weapons................5
Danger to the Player...6
STRATEGY.................7
SCORING..................8
ALIEN ATTACK!
Hostile aliens - Xenophobes - are infesting space
stations vital to your
planet's security. These aliens threaten to overrun the stations,
rendering
the space stations useless.
You are part of an elite team who is ready to
speed to these endangered space
stations. Your mission is clear: destroy the aliens, regain control
of the
space stations, and pick up any valuable hardware you might discover
as you
sweep the stations for aliens.
The aliens are a swarming band of uglies, straight
out of your worst nightmare.
You'll need to use your talent just to stay alive as you rid each
space station
of these pests. You don't want to let them catch you. It's them
or you.
The message has come. It's up to you and your
teammates to cleanse each
space station of aliens. Your Mother Ship brings you to the vicinity
of each
overrun space station. You then enter the space station via a
transfer disk.
Team up with another member of your elite squad,
or work on your own to clear
the aliens from an infested space station. Just be careful as
you enter a
space station. The aliens are everywhere!
Getting Started
1. With your television turned on, insert the
Xenophobe cartridge into your
Atari 7800 as explained in you Owner's Manual.
2. Plug a controller into the lef port for a one-player
game. Plug a second
controller into the right port for a two-player game.
Note: A second player may join the game at any
time. Just press the fire
button of the other controller. In a multi-player game, players
may join
forces against the aliens. Since each player is independent, the
death of
one player does not affect game play for the other player.
3. Press the console's [Power] switch to turn
on the machine. The Xenophobe
title screen appears.
4. Press [Select] or move the controller left
or right to select the desired
skill level -- Novice, Standard, Advanced, or Expert.
5. Press the fire button or [Reset] to begin the
game.
6. Press [Pause] to pause the game. Press [Pause]
again to resume play.
7. Press [Reset] at any time to start a new game
with the same game options.
Press [Select] to return to the title screen.
Note: An awards ceremony occurs after a game ends.
During this ceremony the
aliens you destroyed and valuable hardware you retrieved are shown
along
with their point values.
Split-Screen Play
Xenophobe's split-screen lets two players move
independently. You view each
player's game action in a separate half of the screen. The left
controller
corresponds to the top screen view while the right controller
corresponds to
the bottom.
Note: The size of a player's viewing screen is
the same whether you are
playing a one-player or two-player game.
Controlling Movement
Player Movements
[Graphic shows Joystick, I explain in text below]
Up: Jump if Walking, Creeping, or Standing. Stand up if Crawling
or Crouching
Down: Crouch; Pick Up Objects; Break Free or Fling Critters
Left: Move Left
Right: Move Right
Left Fire Button: Shoot
Right Fire Button: Toss Grenades When Crouched
Elevator
[Graphic shows Joystic, I explain the tough concepts below]
Up: Up
Down: Down
PLAYING THE GAME
The game begins with you leaving the Mother Ship
for one of the nine
alien-infested space stations. Each base has a different number
of levels
as follows:
Space Station Number of Levels
1 1
2 2
3 3
4 4
5 3
6 2
7 3
8 5
9 1
Each space station has eight rooms on each level.
You must open doors as you
move from room to room. Just step up to the door to open it.
To reach a different level, you must use the elevator
found on each level.
While standing directly in front of the elevator buttons, push
up on the
controller. The elevator door opens and you can enter. There are
no stairs
between levels.
Finishing a Mission
There are three ways in which you can finish a
mission to a space station.
Each of the three mission endings offers an increasing number
of points.
If you take too long in clearing a space station,
the aliens overrun the
station. The amount of time you have to clear a space station
depends on
the difficulty level and other factors. If you wait too long,
the screen
flashes red and you are automatically transported back to the
Mother Ship
as the aliens overrun the space station and the station explodes.
Destroying some alines, but finding and using
the self-destruct code to
destroy the space station, is an acceptable ending. You earn 100
bonus
points for each alien you destroy at that space station. Then
it's back to
the Mother Ship and on to the next infested space station.
The best ending for a mission is the destruction
of all aliens on a space
station without destroying the space station. You receive a 300-point
bonus
for each alien you destroyed at the station and a 200-point health
bonus.
Then you return to the Mother Ship and prepare to board the next
infested space
station.
Destroying the Aliens
Your first objective is to destroy all aliens
in a space station within the
allowed time. Destroying an aline isn't easy. Unless you use the
minimum
amount of force to destroy a particular type of alien, the alien
lives and
continues to threaten you and your mission.
The minimum amount of force needed to destroy
a particular type of alien is
as follows:
Critter...........1 unit of force
Pod...............2 units of force
Tentacle..........4 units of force
Rollerbaby........4 units of force
Snotterpillar.....16 units of force
Collecting Hardware
Pick up any valuable hardware you find strewn
around a station you are
sweeping for aliens. You can gain extra points or restore lost
health points
with what you find. (See point values in SCORING below.)
Weapons
You begin play with a Phaser. In addition to hardware,
you will also find
weapons scattered throughout a space station. (See point values
in SCORING
below.)
Pick up these weapons for extra points, then use
the weapons to destroy
aliens. But remember you can only have one weapon at a time. Switch
weapons
if the weapon you find is more powerful than the one you are carrying.
When you pick up the new weapon, you drop your
current weapon. But be
careful, sometimes the weapon you drop will explode.
Each weapon has a different power level. Plus
your weapon won't run out
of ammunition. The weapons you can use and their strength are
as follows:
Fists...........1 unit
Phaser..........1 unit/shot
Laser Pistol....2 units/shot
Electric Rifle..3 units/shot
Poofer Gun......10 units/shot
Grenade.........100 units/shot
Danger to the Player
While you're sweeping the aliens from your planet's
space stations, those
same aliens are after you and can destroy you. Injuries to your
player are
measured in units, or units/second of contact with an alien. So
watch
your health gauge in the lower left corner of your screen. You
begin with
1000 health units.
You can lose units of health through the
following injuries or attacks:
Jumping into a dooor......10 units
Attack by a Critter.......2 units/second
Attack by Tentacles.......4 units/second
Attack by a Rollerbaby....8 units/second
Hit by a rolling alien....50 units
Hit by spit (phlegm)......75 units
Hit by a grenade..........100 units
Hit by a leaping alien....150 units
STRATEGY
Your primary mission is to locate and eliminate
the aliens as quickly as
possible. Don't spend too much time searching for valuable objects.
The aliens are clumsier and easier to kill at
the lower levels of a space
station. Save your best firepower for the scariest aliens, and
remember that
your biggest challenges await at the higher levels.
In a two-player game, try to join forces with
the other player in fighting
the aliens. Split up to cover all the rooms of a space station
quicker.
During a two-player game, avoid fights with the
other player. A fight will
only distract you from your mission.
Be ever alert for the aliens' varied means of
attack.
Shoot tentacles at the bottom of their swing.
Use grenades to destroy aliens rolled into balls.
Set the self-destruct on the harder space stations
(numbered 4 and 8). You
keep health damage (units lost) to a minimum and receive a bonus
of 100 points
per alien destroyed. Concentrate on the easier bases where you
can earn the
200-point health bonus when leaving a cleared space station.
If the name of a level within the space station
is in red, that level has
more aliens for you to find and destroy. If the level name is
in blue, you've
cleared all the aliens from that level.
SCORING
You receive points for destroying aliens, picking
up valuable hardware during
your mission in each space station, and for finding and picking
up health
objects, which increase your life.
Killing Aliens:
Tentacle.........125 points
Snotterpillar....100 points
Rollerbaby.......75 points
Critter..........50 points
Pod..............25 points
Picking Up Weapons:
Grenade..........500 points
Poofer Gun.......400 points
Lightning Gun....300 points
Laser Pistol.....200 points
Phaser...........10 points
Picking Up Valuable Hardware:
Clipboard...........1000 points
Self-Destruct Code..500 points
Transmitter.........500 points
Skull...............500 points
Can.................500 points
Screwdriver.........500 points
Knife...............500 points
Rope................250 points
Health Points:
Burger...............50 points
Flask................50 points
ATARI®
Copyright© 1989, Atari Corporation
Sunnyvale, CA 94086
All rights reserved.
Printed in Hong Kong. C300018-058 Rev. A
B.T. 7.1989
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