Pests in the Pipes!
Mario the carpenter and his brother Luigi are
hopping mad! The water pipes in
their house are blocked with pesky crawling creatures. If the
two brothers
can't get rid of them, they'll never take a bath again!
Getting Started
1. Insert the Mario Bros. cartridge into your
Atari 7800 as explained in your
Owner's Manual.
2. Plug a controller into the left port on the
front of the system for one
player; plug a second controller into the right port for two players.
3. Turn on your television; then press [Power]
to turn on your Atari console.
4. Press [Select] or move the directional lever
on your controller forward or
backward to choose a one-player or two-player game.
5. Press [Select] or move the directional lever
on your controller left or
right to choose a game level.
6. Press player 1's fire button or [Reset] to
begin the game.
7. Press [Pause] to pause a game. Press it again
to resume play.
8. During a game, press [Select] to return to
the title screen. Press
[Reset] to restart.
Playing the Game
Your task is to help Mario kick the pipe pests
off the floors and into a
bucket of water. Press your controller button to make Mario jump
up and punch
the floor (and the pest) above him. Move the directional lever
on your
controller left or right to make Mario run into stunned pests
to kick them.
Press your controller button while Mario is running to make him
jump from
floor to floor.
Mario starts the game with three lives. Each time he kicks a pest
off a
floor, you earn points. If an active pest or a fireball catches
Mario, he
loses a life. When all the pests are knocked off, the next phase
begins.
You earn an extra life at 20,000 points. Scores and the number
of lives
remaining appear at the top of the screen. The high score appears
in the top
center. The phase you're playing appears in the bottom left corner
of the
screen.
A coin spurts out of a waterpipe each time Mario kicks a pest
off the
floor. Make Mario run into the coin or punch it from below to
earn 800 bonus
points.
The POW switch appears near the bottom center of the screen. When
Mario
hits the switch, it delivers a punch to all pests on the screen.
You can use
the POW switch three times before it disappears. You receive a
new POW switch
in rounds 8 and 13, and every fifth round after that.
The game ends when Mario loses all his lives. Press [Reset] or
the fire
button to begin a new game.
Coin Phase
At certain times during the game, the pests disappear
and a coin phase
begins. The screen is filled with dangling coins. Mario has only
a few
seconds to grab as many coins as possible. Every coin Mario gets
earns 800
bonus points. A timer at the top fo teh screen counts down the
seconds: 20
seconds for each coin phase. Extra points are awarded if Mario
gets all the
coins before the time expires.
Two-Player Game
In two-player games, one player is Mario and
the other player is Luigi.
Luigi plays the game the same way Mario does. You can work as
a team, with
one player punching the pests and the other player kicking them
off the floor.
Or you can compete with each other for the highest score. If you
do,
watch out for sneak attacks--your opponent may punch a pest back
on its feet
just as you're about to kick it off the floor!
The Pests
Knocking off a pest is a two-part maneuver. First
punch the floor
directly beneath a pest to flip it onto its back. The jump up
to the floor
and kick the stunned pest off the floor before he recovers.
Eliminate Shellcreepers by punching them one
from below and then
kicking them off teh floor before they can get away.
At the first punch, Sidesteppers become enraged
and start moving
faster. Punch them again to flip them over; then kick them off
the
floor.
Fighterflies hop from one section of the floor
to another. The only
time Mario or Luigi can flip one over is when it's touching the
floor.
In higher levels Slipice appears. He's a man
iceman who freezes
floors into slippery ice. Punch him from below to keep him from
chilling the floors.
Fireballs can fry Mario and Luigi to a crisp.
Avoid fireballs by
jumping over them or by jumping to another level. Punch fireballs
to destroy them.
Plumbing Tips (Even though Mario is a carpenter)
* Use your POW switch when more than one pest
is on the screen.
* Watch out for the last pest on the screen. It
speeds up and is much harder
to punch.
* Hit a Sidestepper twice quickly. If you're fast,
you can flip it over
before it scurries off to a different floor.
* Punch pests near the edge of a floor so they
fall to the level you are on.
Scoring
Here's how to earn points:
Kick a pest off the floor............800 points
Kick multiple pests off the floor quickly:
1st pest.............................800 points
2nd pest............................1600 points
3rd pest............................2400 points
4th pest............................3200 points
Get or punch a coin..................800 points
Punch Slipice........................500 points
Punch green fireball.................200 points
Punch orange fireball...............1000 points
Punch a pest..........................10 points
Atari Corporation is unable to guarantee the accuracy of printed
material after
date of publication and disclaims liability for changes, errors,
or omissions.
Reproduction of this document or of any portion of its contents
is not allowed
without the specific written consent of the Atari Corporation.
Atari®, the Atari logo, and 7800(tm) are trademarks
or registered trademarks
of Atari Corporation. Fighterfly(tm), Luigi(tm), Mario Bros.(tm),
Shellcreeper(tm), Sidestepper(tm), Slipice(tm), and Nintendo®
are trademarks
or registered trademarks of Nintendo of America Inc. © 1983
Nintendo of
America Inc. Manufactured under license from Nintendo of America
Inc. 7800
version by ITDC.
Copyright © 1983, Nintendo of America, Inc.
All rights reserved.
Copyright © 1988, Atari Corporation, Sunnyvale,
CA 94086.
All rights reserved.
Printed in Hong Kong, G.C. 5.1990 C300018-050
Rev. A
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