

// BACK TO BORREGAS
In a small section of industrial
land called Moffett Park nestled between Caribbean Drive and
237 lies what can only be described as the relics of an era
long passed, the home to all of the creativity, imagination,
and wonder that created the first spark of the first fire
in the valley to burn. This was the home of a few street names
which to any given American wouldn't have meant much, but
to Atari historians and gamers globally, these streets set
the boundaries of our universe. Moffett Park Drive. Caribbean.
Java. Gibraltar. Bordeaux. Borregas. These were the streets
which housed the buildings which housed the offices and labs
which housed the creativity which in turn gave us most everything
"Atari" that we would ever grow to love. This, in
essence, was the belly of the beast. This was Borregas Avenue.
While other streets such as
Bordeaux served as home to some of Atari's Sunnyvale facilities,
it was Borregas which held the most prestigious buildings,
including two of Atari's former Corporate World Headquarters,
not to mention consumer assembly, 2600, 400/800/XL, R&D,
and engineering. Borregas was also the most recognizable as
it was emblazoned into Atari's address on most Atari packaging
from the heyday of coin-op through the demise of the Jaguar.
Recently I had to fly out to
Silicon Valley to meet up with two associates whom I have
been working closely with on a new high-tech venture. However
these weren't just *any* associates, and this wasn't to be
just *any* trip. I was meeting with two of Atari's most renowned
creative minds, Mr. Regan Cheng, and Dr. Gene N. Landrum,
Ph.D. Gene served as the catalyst which got the home consumer
division up and running, working closely with Nolan Bushnell
and Joe Keenan through the sale to Warner and the launch of
the 2600. Landrum is best known for creating "Chuck E.
Cheese" and the Pizza Time Theatre "Chuck E Cheese"
chain of restaurants. Regan Cheng is best known as the industrial
designer who "penned the modern Atari look" with
his creation of the 5200 and the XL line. When you close your
eyes and think of "Atari" chances are one of the
first images that come to mind is one of some sort of sleek
angular black plastic unit with a silver metal strip across
the face. It was this very concept which was born from Regan's
mind.
So here I am. A twentysomething
out in the Valley trying to make it happen, meeting with two
of my "childhood idols" in a sense, yet not in leisure.
But how could I waste such an opportunity on seriousness!
I had to seize the moment. After meeting with Regan for a
few hours, we decided to drive three miles out of Cupertino
to take an impromptu tour of Borregas. Once there, Regan walked
me around Borregas Avenue from building to building, stoping
primarily at two of Atari's most legendary quarters.
The first building we stopped
at was 1265 Borregas Ave.
which served as Atari's corporate headquarters during the
Warner years, until the sale of the company to the Tramiel
family in 1984. This was the building that was famous for
its grand staircase which would wrap down the inside of the
foyer out to the loop where Ray Kassar would arrive every
morning in his chauffeured limousine. Regan reminisced about
the building mentioning that Michael Jackson once showed up
here to tour the building in the late 70's to see "where
video games were made." Regan also commented that the
front of 1265's parking lot was littered with Porsches, Mercedes,
and even Landrum's DeLorean as that was the building where
"all the money was going." The building now has
been divided in half and repainted. The grand staircase is
gone. The Atari employee game room is no more. But the building
and the memories still exist, and even with that, it was an
experience to be there.
The second building on our tour
truly felt like holy ground. We walked diagonally across the
street and over a small embankment to reach 1196
Borregas Ave. which also served as Atari's Corporate World
Headquarters during the Tramiel years from 1984 - 1996. When
first constructed during the Warner days, this building housed
Research & Development and the 400/800/XL team. Once the
sale of Atari to the Tramiels had been completed in the summer
of 1984, Jack Tramiel consolidated Atari's assets down and
turned this building into Atari's new headquarters. Most every
Atari product produced from this point on featured 1196 Borregas
Ave. as the address on the back of the product.
The first thing you notice when
walking around the 1196 Borregas campus is the design of the
building's structure. Just looking at it you can see a clear
influence of the Atari "Fuji" logo in the design
of the building its self. You notice how the now vacant building's
entrance still bears the original window text placed there
in 1984 by the Tramiels. The former Atari
corporate reception desk still resides within the main
entrance of the building. A woman named Geraldine used to
answer the phone here for several years.
Walking counter-clockwise around
back you will first notice a small outdoor
commons plaza which served as a relaxing hangout for Atari's
employees during lunch. Employees would often sit here to
smoke or eat a sandwich and discuss the days events with fellow
co-workers. This was the "water cooler" of Atari
corporate.
As you continue your walk you
stumble into something which seems totally out of place to
those who aren't familiar with Silicon Valley. Planted in
a make-shift hole dug in the center of a parking space in
the back end corporate parking lot sits an old Basketball
hoop which was used by restless employees during breaks.
Like an oasis in the desert this hoop clashes against the
back of the former Corporate headquarters. This is just a
small reminder of the corporate culture that survived within
Atari, even more than a decade in to the Tramiel years.
Once back around in front of
the building, you stumble across one final relic of Atari's
once great presence. Sitting on the corner of the lot is an
empty concrete shell which once held the entrance sign to
Atari's corporate facility. Regan Cheng is pictured next to
this shell at the bottom of the page.
Overall, the experience of aimlessly
walking around these buildings was very surreal. After all,
they are merely office buildings. But what they once contained
was so much greater than that. A phone booth is just a mere
phone booth until Clark Kent runs inside for a quick change.
Hence, it's more about the occupant than the structure its
self. Just as the Parthenon once was the epicenter of all
enlightenment, to tread the land of Atari was to stand in
the presence of what was once the center of creative thought
and game theory. It was, for lack of better words, eerily
amazing.
All text and photo media ©
Institute For Advanced Atari Gaming Studies.